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	<title>Comments on: Gameloft unveils the Unreal Engine-powered Wild Blood with a teaser trailer</title>
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	<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/</link>
	<description>GSMArena Blog: Geeks at large is a project of GSMArena.com team, discussing all things high-tech - mobile phones, computers, digcams and more...</description>
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	<item>
		<title>By: Erick</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642539</link>
		<dc:creator>Erick</dc:creator>
		<pubDate>Sat, 11 Aug 2012 20:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642539</guid>
		<description><![CDATA[@JulianZHuang:disqus @facebook-100003075234410:disqus @AffiCDNML:disqus off course iOS is more battery efficient, the background apps is basically just sit around and do nothing unlike Android&#039;s true multitasking. Both has it&#039;s own plus and minus.



a comment from a tech fanboy, owner of a Desktop PC, Android Galaxy Note, and a Macbook Pro. not just any random brand fanboy. ]]></description>
		<content:encoded><![CDATA[<p>@JulianZHuang:disqus @facebook-100003075234410:disqus @AffiCDNML:disqus off course iOS is more battery efficient, the background apps is basically just sit around and do nothing unlike Android&#8217;s true multitasking. Both has it&#8217;s own plus and minus.</p>
<p>a comment from a tech fanboy, owner of a Desktop PC, Android Galaxy Note, and a Macbook Pro. not just any random brand fanboy. </p>
]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642463</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 11 Aug 2012 15:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642463</guid>
		<description><![CDATA[Thats no longer called &quot;mobile gaming&quot; lol , better buy PS3 if that is the case :)]]></description>
		<content:encoded><![CDATA[<p>Thats no longer called &#8220;mobile gaming&#8221; lol , better buy PS3 if that is the case :)</p>
]]></content:encoded>
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		<title>By: Jasmine</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642394</link>
		<dc:creator>Jasmine</dc:creator>
		<pubDate>Fri, 10 Aug 2012 22:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642394</guid>
		<description><![CDATA[Agree strongly with @Cdnml:disqus. iOS is a very efficient OS and iDevices tend to be optimized for better battery life in real-use scenarios. ]]></description>
		<content:encoded><![CDATA[<p>Agree strongly with @Cdnml:disqus. iOS is a very efficient OS and iDevices tend to be optimized for better battery life in real-use scenarios. </p>
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		<title>By: Anonymous</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642333</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642333</guid>
		<description><![CDATA[&quot;Android the last 2 years has 6-7 different resolution APK when installing MANUALLY. You can choose which APK is your resolution before you install it. They are all optimized for specific resolutions&quot; 


What about RAM Vs Standby ? in many ways iPhone is going to get better battery :) and there are more than 400 android devices running in various resolutions and GPU&#039;s , each GPU scales differently and also each of them  render things in unique ways , thats why tegra 3 games are exclusive since rendering and API&#039;s differ :) you cant ignore about various GPUs trying to render resolutions in different ways.
Forgot about Asphalt games issues with some devices ? , its extremely buggy , since rendering is different (even if it exists in 2 same resolutions , different GPU&#039;s render it different , thats where another mighty problem arises which results in extreme stutter and sluggishness with high consumption of resources besides scaling)

&quot;same goes for iPad. You can&#039;t compare tablet battery life to a phone, that&#039;s just ignorant &quot;
&gt;&gt;Whats ur argument about ? its about screen sizes , isnt it ? I compared 2 tablets but not one smartphone and one tablet .....and iPad is an iOS devices , Nexus is Android (both mobile platforms which run on both tablets and smartphones) and both devices use LCD (for little more fair comparison) at HD resolutions (&gt;720p)


]]></description>
		<content:encoded><![CDATA[<p>&#8220;Android the last 2 years has 6-7 different resolution APK when installing MANUALLY. You can choose which APK is your resolution before you install it. They are all optimized for specific resolutions&#8221; </p>
<p>What about RAM Vs Standby ? in many ways iPhone is going to get better battery :) and there are more than 400 android devices running in various resolutions and GPU&#8217;s , each GPU scales differently and also each of them  render things in unique ways , thats why tegra 3 games are exclusive since rendering and API&#8217;s differ :) you cant ignore about various GPUs trying to render resolutions in different ways.<br />
Forgot about Asphalt games issues with some devices ? , its extremely buggy , since rendering is different (even if it exists in 2 same resolutions , different GPU&#8217;s render it different , thats where another mighty problem arises which results in extreme stutter and sluggishness with high consumption of resources besides scaling)</p>
<p>&#8220;same goes for iPad. You can&#8217;t compare tablet battery life to a phone, that&#8217;s just ignorant &#8221;<br />
&gt;&gt;Whats ur argument about ? its about screen sizes , isnt it ? I compared 2 tablets but not one smartphone and one tablet &#8230;..and iPad is an iOS devices , Nexus is Android (both mobile platforms which run on both tablets and smartphones) and both devices use LCD (for little more fair comparison) at HD resolutions (&gt;720p)</p>
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		<title>By: Davide Anthony</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642217</link>
		<dc:creator>Davide Anthony</dc:creator>
		<pubDate>Fri, 10 Aug 2012 11:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642217</guid>
		<description><![CDATA[Now you are talking like real a iPhone fanatic and about stuff you know nothing about. Most high end games on Android the last 2 years has 6-7 different resolution APK when installing manually. You can choose which APK is your resolution before you install it. They are all optimized for specific resolutions. And since 2010 you automatically get the specific resolution also from Google Play. I believe my Tranformer Tablet has 9-13 hours of gaming time depending on which game it is because it does not have to give battery life to calls and 3G/LTE reception all the time, same goes for iPad. You can&#039;t compare tablet battery life to a phone, that&#039;s just ignorant.]]></description>
		<content:encoded><![CDATA[<p>Now you are talking like real a iPhone fanatic and about stuff you know nothing about. Most high end games on Android the last 2 years has 6-7 different resolution APK when installing manually. You can choose which APK is your resolution before you install it. They are all optimized for specific resolutions. And since 2010 you automatically get the specific resolution also from Google Play. I believe my Tranformer Tablet has 9-13 hours of gaming time depending on which game it is because it does not have to give battery life to calls and 3G/LTE reception all the time, same goes for iPad. You can&#8217;t compare tablet battery life to a phone, that&#8217;s just ignorant.</p>
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		<title>By: lolcat</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642207</link>
		<dc:creator>lolcat</dc:creator>
		<pubDate>Fri, 10 Aug 2012 11:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642207</guid>
		<description><![CDATA[@facebook-100000139642648:disqus that is exactly why ive mentioned &quot;ofcoz PC&quot; =)]]></description>
		<content:encoded><![CDATA[<p>@facebook-100000139642648:disqus that is exactly why ive mentioned &#8220;ofcoz PC&#8221; =)</p>
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		<title>By: Ricky Bobby Johnson</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642201</link>
		<dc:creator>Ricky Bobby Johnson</dc:creator>
		<pubDate>Fri, 10 Aug 2012 10:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642201</guid>
		<description><![CDATA[So is the real Apple Royally.]]></description>
		<content:encoded><![CDATA[<p>So is the real Apple Royally.</p>
]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642180</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 10 Aug 2012 09:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642180</guid>
		<description><![CDATA[haha]]></description>
		<content:encoded><![CDATA[<p>haha</p>
]]></content:encoded>
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		<title>By: Anonymous</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642172</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 10 Aug 2012 09:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642172</guid>
		<description><![CDATA[Galaxy Note then, if he considers it portable. ;) I do.]]></description>
		<content:encoded><![CDATA[<p>Galaxy Note then, if he considers it portable. ;) I do.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://blog.gsmarena.com/gameloft-unveils-the-unreal-engine-powered-wild-blood-with-a-teaser-trailer/comment-page-1/#comment-642164</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 10 Aug 2012 09:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gsmarena.com/?p=36204#comment-642164</guid>
		<description><![CDATA[He already said that he dont want a tablet , he want something portable :)]]></description>
		<content:encoded><![CDATA[<p>He already said that he dont want a tablet , he want something portable :)</p>
]]></content:encoded>
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